ReDesign: Mortal Kombat - Audio Design Desk

ReDesign: Mortal Kombat

Audio Design Desk Team
Friday April 16, 2021

It’s hard to believe Mortal Kombat has almost been around for 30 years now. Released in 1992, the first game of the franchise became wildly popular but faced backlash for its extreme violence. The introduction of Fatalities showed some of the most brutal deaths imaginable, not just in games but in any visual media. As a result, Mortal Kombat would become known as the goriest game series of all time—and, naturally, spawn several copy cats. Not to mention, its sequel would become one of the best-selling video games in history, even topping summer blockbuster film grosses!

In the midst of all this success, the film rights to the Mortal Kombat series were swiftly picked up, and two live-action films and one animated feature were all released in the late nineties. All were released to mixed reviews, and only the first film was profitable. Meanwhile the game series continued to thrive, grossing almost 5 billion dollars in total revenue by the year 2000.

Since then, the Mortal Kombat games have only gotten more popular (and more explicit). A film reboot was basically inevitable—and after a crazy pandemic year that led to halted production and delayed releases across the entertainment industry, the newest Mortal Kombat film is ready to hit theaters today.

Of course, any series known for incredibly graphic visuals needs strong sound to match. That’s why we decided to take a stab at the trailer and see just how punchy we could make it. So, here’s to the series that changed video games forever… we’ll see if it manages to do the same for film!

 

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